Source Level Design
de_venetia - A defuse style map based loosely on Venice, Italy
My first foray into the world of Counter-Strike mapping, this small map is suited for about 10-12 players. Contains two bomb points and six spawn points for each team. Currently not avaliable for download, Venetia will hopefully be avaliable soon. Last updated 18th February, 2008.
Alleyway Test Map - My very first bit of Source experimentation
This was the very first map I ever produced in Source. What I've noticed over the years is that a lot of mappers who make the transistion from Goldsource to Source can't quite grasp the way things are meant to look in Source. Without tooting my own horn too much, I use this map as an example of how to do it right.
Trainstation - A trainstation flavoured by trainstations the world over
After producing some machinima in Source for a school project, I realised that all the maps I made for it sucked. Big time. However, there was a trainstation map in it, one that I decided to remake. This map serves no purpose, it just looks pretty. I hope.





